Virtual reality in education: simulators and virtual labs for universities
We bring virtual reality to universities, vocational schools and training academies: virtual labs and simulators that put expensive or scarce equipment within reach of every student, so they can practise as often as they need. Everything runs on standalone headsets, with no computers or installation.
Solutions
Applications of virtual reality in education
Virtual labs
Lab practicals in a headset, with the full equipment for every student.
Bioreactor simulator
Set up, run and control a bioreactor with no reagents and no risk.
Workshop and procedure practice
Vocational and technical schools: maintenance, electrical work or safety before the real equipment.
Augmented reality in education
3D models on the desk or the textbook, on the student's tablet, to see inside what is being explained.
Educational VR for every institution
Universities
Lab practice and simulation for science, engineering and health degrees.
Bioreactor simulator · Virtual labs · 3D anatomy
Vocational schools
Workshop and procedure practice before using real equipment.
Maintenance · Electrical work · Automotive
Academies and technical schools
Simulators that set your courses apart and cut the cost of practice.
Aviation · Health and safety · Technical training
What virtual reality is for in education
One machine for a whole class
With a virtual lab, every student practises with their own equipment, at their own pace.
Practice is expensive in materials and time
Students can repeat a practical without using reagents or booking the real lab.
Abstract concepts are hard to grasp
Seeing and handling in 3D what happens inside a machine or the human body makes it easier to understand and remember.
Case studies
First you see it. Then we build it.
- 01
On-site demo
We bring the headsets so you can try it first-hand.
- 02
Pilot or prototype
We validate the idea with real users before scaling.
- 03
Development
We build the experience to fit, with PC-grade visuals.
- 04
Rollout and maintenance
We set up the headsets, train your team and keep it running.
FAQ: virtual reality in education
What is virtual reality used for in education?
To practise with equipment and situations that do not fit in a classroom: a full lab, an industrial machine or a risky procedure. Students learn by doing, make mistakes without consequences and repeat until they master it.
What are the advantages and disadvantages of virtual reality in education?
Advantages: unlimited practice with no material cost, one machine per student, safety and better retention. Disadvantages: the upfront investment in content, sessions should be short (15 to 30 minutes) and it does not fully replace real practice, it prepares for it and makes it more efficient.
What is the difference between virtual and augmented reality in the classroom?
Virtual reality immerses the student in a complete environment with a headset, ideal for practicals. Augmented reality overlays 3D models on the real classroom on a tablet or phone, ideal for explaining and for large groups.
Do we need computers or a special classroom?
No. Our simulators run on standalone Meta Quest headsets, at around €350 each, with no computer and no cables.
Can we use a ready-made simulator?
Yes. We license existing simulators, such as our bioreactor simulator, and build others around your curriculum.
How do we get started?
With an on-site demo and, if it fits, a pilot with a group of students to measure results.
Keep exploring
Other sectors
We will show you first-hand.
We come to you with the headsets. No commitment.